![]() While in college, Preston had used the mediums of painting and film to illustrate his experiences with frail health and near-death conditions. Preston had been born with congenital heart disease, and throughout his life has been hospitalized with digestive and immune-system issues relating to this condition. Hyper Light Drifter is primarily based on the vision of its key developer Alx Preston. Development The Heart Machine team winning the Independent Games Festival award for Excellence in Visual Art. One feature of SNES games that Preston captured is that there is no spoken dialogue, placing more emphasis on the game's music and visuals to tell a story. ![]() Preston's goal was to replicate the experience of playing on the SNES, noting that the unit had "amazing, almost perfect games designed for limited environments" which he challenged himself to simulate in Hyper Light Drifter. The player faces increasingly difficult monsters, both in number and ability, requiring the player to hone their tactics to succeed in the game. ![]() ![]() Rather than scavenging ammunition from the game world to load the player's guns, the player's ammunition instead charges when hitting enemies and objects with the energy sword. Weaponry includes long-range guns and area attacks. These often require power from rare batteries scattered around the world. The Drifter is equipped with an energy sword and can gain access to other modules that expand their weapon and ability arsenal. The story concept was inspired by lead developer Alx Preston's heart disease, and has been likened by others to Studio Ghibli's Castle in the Sky, while Preston cites the studio's NausicaƤ of the Valley of the Wind as inspiration for the game's world. The player controls the Drifter, a character that has access to technology that has long been forgotten by the inhabitants of the game's world and is suffering from an unspecified illness. Hyper Light Drifter is a 2D action role-playing game fashioned after The Legend of Zelda: A Link to the Past, rendered in a pixel art style. Gameplay and story When conversing with the inhabitants of the world, the player sees images in place of dialogue. A Special Edition port of the game, featuring additional content, was released by Abylight Studios for the Nintendo Switch in September 2018 and for iOS devices in July 2019. The Microsoft Windows, Linux and OS X versions were released in March 2016, and the PlayStation 4 and Xbox One versions in July 2016. Though originally scoped for release in 2014, various improvements in the game and issues with Preston's health set the release back. Preston originally launched Kickstarter funding for the title for approximately US$27,000 to develop the title for Microsoft Windows, OS X, and Linux computers, but ended up with more than US$600,000, allowing him to hire more programmers and artists, and expanding the title for console and portable platforms through stretch goals. The game pays homage to 8-bit and 16-bit games, and is considered by its lead developer Alx Preston as a combination of The Legend of Zelda: A Link to the Past and Diablo. This setting aesthetic is definitively making a return in Hyper Light Breaker, judging by screen captures and gameplay trailers.Hyper Light Drifter is a 2D action role-playing game developed by Heart Machine. Between the hostile stretches of monster-infested wilds, settlements of different alien lifeforms scavenge ruins for useful technology such as the blasters and energy sword that the player also uses. Personal interpretations aside, the setting of Hyper Light Drifter is almost certainly a science fiction world that's gone through a truly terrifying apocalypse or war, filled to the brim with the wreckage of titanic robots, underground research facilities, and teleportation networks. As a result, players of Hyper Lighter Drifter have to reconstruct the story and objectives of the game world, interpreting the strange dreams and visions the Drifter PC has and carefully observing the strange ruins they discover in order to decipher their purpose, their history, and their makers. Instead, friendly NPCs communicate with strange chirps and dialogue bubbles filled with comic strip images. Outside the main menu and a few tutorial prompts, there are no spoken words or written language in the game world or player interface. The story of Hyper Lighter Drifter is told purely through visual details.
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